Chase Ace-Off World Leagues. Spacetimefoam 2010-2011
Chase Ace – Off-World Leagues is an action-packed online multiplayer top-down space shooter. Build your own space stations and trash them in battle. Fight your friends with a wide range of insane weapons in huge explosion infernos. It’s shameless retro fun…
Watch demo video demonstrating basic gameplay, a rough draft of the graphics and the game core – huge explosions!
Role: Art Director, Concept and more…
Space Time Foam Aps is a small independent developer based in Copenhagen. We are four guys currently working on the project and have just finished the demo. Read more about the project, see screenshots and videos from the development here…
Visit the official website: http://www.chaseace.com/
© Copyright 1998 to eternity by Space Time Foam ApS. All rights reserved.
Watchmen – The end is nigh. Deadline Games 2008

When Zack Snyder was doing his amazing movie version of the famous graphic novel Watchmen, it was desided to release a game too. Watchmen – the end is nigh was basically a brawler featuring a hardcore fist fighting system -very really brutal and voilent.
We did the game in a very short period of time in AAA quality and Watchmen truly looked awesome when it was relased – a dark, wet and gritty feel with hightech deferred lighting system, a good looking weather system, super cool and detailed characters and environment.
Role: Art Director and Concept Lead.
© Copyright 2009 by Deadline Games/Warner. All rights reserved.
Killing Pablo Escobar (Pre-Production project) Deadline Games 2007

“Killing Pablo” was a game project based on the true story about Colombian drug lord Pablo Escobar. The project was based on the famous documentarys “Killing Pablo” by Mark Bowden and “Whitewash” by Simon Strong. The books is detailing the efforts by both the United States government and the Colombian government to stop illegal activities committed by Colombian drug lord Pablo Escobar and his subordinates. The visuals of the game was intended to be exstremely realistic documentary TV style, handheld camera, journalistic storytelling, etc…
Role: Art Director, Concept lead
© Copyright 2007 by Deadline Games. All rights reserved.
Bonnie & Clyde/Faith & a 45 (demo/pre-production) Deadline Games 2006

The Bonnie & Clyde/Faith & a 45 demo was in development in the period following the Total Overdose release. The project underwent many phases and changed face several times over comedy to dark Gears of War style shooter. Finally after many ups and downs the project ended up finding it’s feet with the beautiful Faith & a 45 demo…
Role: Art Director/Artist
© Copyright 2006 by Deadline Games. All rights reserved.
Total Overdose. Deadline Games 2005

Total Overdose is a mexi-action over-the-top shooter on tequila. Take out the drug gangsters and demolish the weed crowing farm with a wide range of crazy El-Mahiachi movie style weapons and power-ups. Ram your vehicles through obstacles, road blocks or any other object in your way while performing wild John Who style action jump-offs on the fly. Collect points for style and rampage applyed. Fight mexi-king pin’s and the trigger happy bikini babes looking after them…
Total Overdose was the first game we did for console and was released for both PS2, Xbox and PC in 2005 on Eidos.
Music by Mexican Hip Hop punk band Molotov.
Role: Art Direction/Lead artist and Tech…
© Copyright 2005 by Deadline Games/Eidos. All rights reserved.
Globetrotter. Deadline Games 1998-2000
Globetrotter was my first “real” game and the the first major title we released on Deadline after blackout. Globetrotter was a 2d iso scroller with a character and map. The game was about travelling around the world and collect photos to the Globetrotter Club. It became a bestseller in the skandinavian countrys. We did two games under this title – Globetrotter 1 was released in 1999 and the secuel in 2000.
Role: Art Director/Artist